Twitter: @deminy
Bio: Demin is a staff engineer at Electronic Arts (EA), working with cloud-native PHP, NoSQL, and infrastructure as code, with AI part of the stack. He builds backend microservices and libraries for mobile games. His career spans startups to large Bay Area corporations, including eBay, Visa, and EA. He maintains 10+ open-source projects, contributes to PECL, and is part of the Swoole team.